My journey began in a small local television studio. As a motion graphic designer and 3D animator, my daily life revolved around keyframes, rendering queues, and tight broadcast deadlines. It was an incredible training ground, but I eventually felt the pull to build something entirely my own.
I took the leap and founded my own independent design studio, expanding my horizons into interior design and complex 3D animation. Armed with industry-standard software like Cinema 4D, Blender, After Effects, 3ds Max, and Photoshop, I became obsessed with the intersection of digital art and physical space. I wasn't just creating graphics; I was building photorealistic environments, shaping natural sunlight, and mastering the subtle details.
Little did I know, this precise blend of 3D modeling, light styling, and interior design expertise was laying the foundational bricks for what would eventually become YIMU MOCKUP.